This page courtesy of the Sports Car Club of America
Rallying is a sport which generally involves driving on normal, public
roads. There are a number of different sports gathered together under this
banner. For a directory of SCCA Regions.
Sometimes you will see the word spelled Rallye. While this is generally
used internationally, some people use it to differentiate this event from
some political gathering. A rally is generally a competitive event. They
are normally run over public roads, and except for PRO Rally do not require
specialized equipment or licenses.
Many SCCA regions have rally programs; these rallys will generally be
either Gimmick or Time-Speed-Distance, so called TSD Rallies. TSD events
may take one of two forms: Either a Touring Rally or a Course Rally. There
are National and Divisional programs in TSD Rallying. At the National Level
there is The National Course Rally Championship and The National Touring
Rally Championship.
Gimmick Rallys vary widely; the topic is far to broad to cover in a brief
note. Generally these are low key events where the primary object is to
have fun, rather than serious competition. A Gimmick rally is a very good
way to introduce yourself to the sport of Rallying. Normally a Gimmick
rally will have some puzzle to solve. Perhaps the contestants must search
for answers to questions. These answers may provide clues to where the
rally route goes, or you must answer questions about signs and buildings
on the route. The Gimmick may be to draw a playing card at each checkpoint,
also known as a control, and the best pokerhand wins. Most, but not all,
Gimmick Rallies are won by luck or chance, rather than skill. That is why
they are not considered competitive.
TSD Rallys are generally thought of as "more serious" than Gimmick Rallys.
They are called TSD because one of the three variables in the equation:
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D = RT are given, where D is the distance to travel,
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R is the speed to travel at, and
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T is the time to travel in.
Normally the variable given is R which is usually 10% below the speed limit.
This is the AVERAGE speed you must travel. If you slow down for a corner,
or stop for a sign, you will have to go faster than that average to make
up the time you lost. The Checkpoints, or controls as they are also called,
will note the time you arrive at their location. Generally for every 0.01
minute (0.6 seconds) you are early or late you receive one point. (Porsche
Club Rallys are normally timed in seconds.) The team (Driver and Navigator)
who scores the lowest points (minimum error) wins their class. This would
be easy if you knew where the controls were. That is a carefully guarded
secret. You are provided instructions which will take you along a very
specific route. Normally this lets you do some scenic driving out in the
country, as most rally routes try to avoid congested areas as much as possible.
This distance is carefully measured, and since the rate (R) is known, the
your perfect arrival time (PAT) is known. However your team must not only
calculate your perfect arrival time, but you must drive it as well.
The type of route instructions also determines whether you are participating
in a tour or course rally. Tour Rally instructions give you specific and
clear instructions as to the rally route. Course Rally instructions may
include traps that will if taken cause you to travel either shorter or
longer than the intended distance. This will cause you to enter the control
either earlier or later than your perfect arrival time, thereby affecting
your score. Essentially in Tour Rallies, you only need to concentrate on
staying on time. Course rallies require not only staying on time but on
course as well. Sometimes rallies are advertised as being "brisk"; this
means that the average speeds given are very close to the speed limit,
and the roads are twisty or offer the driver some other challenge. This
adds an additional dimension, since driver ability also comes into play
as well.
TSD rallys are offered on a low key basis by many regions, and there
are National and Divisional series for more serious competitors.
Pro Rally is considered by its enthusiasts to be the purest form of racing.
Essentially stock cars as they are delivered from the show room are fitted
with safety equipment and shields to protect the car from road hazards.
Additionally they are usually fitted with large driving lights since many
events run at night. The event is run on public roads, which are closed
to the public while the event is being run. Most times these are logging
roads, but not always. Cars are sent down these roads one car at a time
at one minute intervals. The object is to drive as fast as you can, and
faster than your competition. If you can catch the car in front of you,
you can pass them. Speeds on these logging roads can reach as fast as 150
MPH by some of the top drivers. As such PRO Rally is best described by
the saying "Real Roads, Real Cars, Real FAST." The time to traverse each
closed road section or stage as it is called is added to your total. The
winner is the competitor who has the fastest total time for all stages.
Normally events are timed to hour, minute, and seconds. There are many
classes, which offers the PRO Rally competitor a relatively inexpensive
alternative to road racing.
Unlike Road Racing you do not get to practice on the stages. Essentially
the first time you see them, you are there. A PRO Rally team consists of
a Driver and a Co-Driver. The Co-Driver reads the "Route Book" which describes
the major hazards of the stage. However, the team must drive through many
twists and turns that are unmarked, using things like tree lines to discern
which way the road goes. Remember you are doing this while driving as fast
as you can. Thus the co-driver is an integral part of the team, as they
may see the road surface, before the driver does. Consequently, drivers
rely on their co-drivers for driving information when they can't see the
road ahead.